▪ How you began the layout of the game
I started out with a dialogue directed towards the player so he or she may get an understanding of how it will work and what options they have for the game.
▪ How you worked through problems and what problems did you have
I had one specific problem which was that the whole code did not work. I realized that in the section where the player chooses a mode to play in, the spelling in the options provided was incorrect. Some other problems I had was with sound. It was confusing where to embed the sound and where it would work. Eventually, I found a perfect location; one at the end and one in the beginning.
▪ How you tested it
I tested it periodically to see if dialogue, sound, background/costume changes properly worked. Every time I wrote a piece of code, I tested it.
▪ Did it work as you intended.
In some ways it worked, and in some ways it didn't. Some instances when the code didn't work, I referred back to my script and usually I found an error.
▪ What are you most proud of in your game?
I am proud that the people who play it, will actually learn/ practice something; math.
▪ What are you disappointed with if anything?
I am disappointed with the creativity aspect of it. I could of added multiplication and division. Also, the movement of the narrator could have been creative. Otherwise, I did not regret anything with this project.
I started out with a dialogue directed towards the player so he or she may get an understanding of how it will work and what options they have for the game.
▪ How you worked through problems and what problems did you have
I had one specific problem which was that the whole code did not work. I realized that in the section where the player chooses a mode to play in, the spelling in the options provided was incorrect. Some other problems I had was with sound. It was confusing where to embed the sound and where it would work. Eventually, I found a perfect location; one at the end and one in the beginning.
▪ How you tested it
I tested it periodically to see if dialogue, sound, background/costume changes properly worked. Every time I wrote a piece of code, I tested it.
▪ Did it work as you intended.
In some ways it worked, and in some ways it didn't. Some instances when the code didn't work, I referred back to my script and usually I found an error.
▪ What are you most proud of in your game?
I am proud that the people who play it, will actually learn/ practice something; math.
▪ What are you disappointed with if anything?
I am disappointed with the creativity aspect of it. I could of added multiplication and division. Also, the movement of the narrator could have been creative. Otherwise, I did not regret anything with this project.
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